All movement and passage of time can be paused, allowing players to sort party/unit inventories and change strategy. You can, in some situations, switch between multiple teams during a level, and each team can be divided into squads (lot of windowing and custom interface options). Though they can auto-battle if you wish, movement is triggered by clicking on either the minimap or view screen, and battle behavior you have to configure before ramming into enemies. Players control up to 24 units in one team (heroes (all human) + possessed monsters) while ordering them around. Given the power to animate statues of monsters in his castle now occupied by invaders, King MacIntyre must fight King Macaulay's force through quick cunning and division of power. Hacking and translation will be needed, though many of the games' mechanics are communicated through symbols and the GUI itself. Isometric real-time strategy game developed by Wolf Team and published by Telenet in 1992 for the NEC PC-98 (ported to Super Famicom in 1994). You can't invite this user because you have blocked him. You can't chat with this user because you have blocked him. You can't chat with this user due to their or your privacy settings. User since Unblock chat User blocked This user's wishlist is not public. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation. Hioden (PC-98) Added by DonRumata1 DonRumata1 Sorry, data for given user is currently unavailable.
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